AI Beat Generator — Name The Kick And The Hats
Describe the drum programming rather than the mood and get an original instrumental back. Tempo and feel, where the kick and snare land, what the hats subdivide into, and what the bass is doing.
It writes original instrumental beats from a description. The difference between a prompt that works and one that returns something generic is almost entirely vocabulary: a beat is a small set of concrete decisions, and naming them gets you a predictable result. Tempo and whether it is felt straight or half-time. Kick placement. Whether the snare sits on two and four or on beat three. Eighths, sixteenths or triplets on the hats. Swing or grid. And what is happening in the low end. This page covers those eight decisions, and the genre pages linked below apply them to specific styles.
15 free credits on signup — enough for one complete track with cover art. No card required.
Eight Decisions That Make A Beat
Genre names are shorthand for these choices. Name the choices directly and you can build anything, including combinations no genre label covers.
Tempo & feel
Two numbersThe written BPM and whether it is felt straight or half-time. Half-time halves the perceived pace.
Kick pattern
The floorFour-on-the-floor, syncopated and sparse, or doubled. Decides whether it walks or lurches.
Snare placement
Two and four, or threeBackbeat on two and four reads as straight. Snare on three alone is what makes half-time.
Hat subdivision
8ths, 16ths, tripletsThe subdivision sets the surface energy. Triplets and rolls are the modern trap signature.
Swing or grid
Human or machineLight swing and unquantised placement read as played. A rigid grid reads as programmed.
Bass behaviour
Dates the beatNo 808 at all, a synth bassline, a sustained 808, or one gliding between notes.
Density & space
What is absentHow much is playing at once. Sparse arrangements hit harder than full ones, and are harder to ask for.
Fills & transitions
Section joinsRolls, drops to nothing, filtered risers. Say where sections change or it runs flat throughout.
How to Make a Beat in 3 Steps
Tempo with feel, then the drums, then the low end.
Give tempo and feel together
140 BPM with a half-time feel, or 90 BPM with a light swing. The number alone is not enough.
Place the kick, snare and hats
Where the kick hits, whether the snare is on two and four or on three, and what the hats subdivide into.
Say what the bass is doing
Acoustic low end with no 808, a synth bassline, a sustained 808, or one that slides between notes.
Programming Beats Adjectives
Hard, dark and bouncy are reactions to a beat. Kick placement, snare position, hat subdivision and bass behaviour are the beat.
“A hard-hitting beat.”
“Instrumental beat at 142 BPM with a half-time feel, snare landing on beat three only, sparse syncopated kick, hi-hats running sixteenths with occasional triplet rolls, booming sustained 808 under a dark two-note piano figure, plenty of space and nothing else playing.”
“A bouncy old school beat.”
“Instrumental beat at 92 BPM with a light swing and unquantised placement, hard acoustic kick and a cracking snare on two and four, hats on straight eighths, dusty sampled soul chords with audible sampler grit, upright bass, no 808 anywhere.”
“An upbeat dance beat.”
“Instrumental beat at 124 BPM, four-on-the-floor kick with an open hat on the offbeats, clap layered on two and four, sixteenth-note closed hats, rolling synth bassline locked to the kick, filtered riser into each new section.”

A Finished Mix, Not A Session
Nearly every tool on this search sells stem export, and Google itself frames the choice as whether you want stems for a DAW or a finished instrumental. This is squarely the second one. You get a bounced stereo MP3 with no separated parts and no WAV, which means you cannot mute the drums, re-pitch the bass or rebuild the arrangement afterwards. That makes it the wrong tool for a producer who wants raw material to construct with, and a reasonable one if you want a finished bed to write over, rap over or drop under a video. The other constraints follow from the same place: no tempo or key sliders, so those are written into the prompt; no length control and no loop export, so a loop means trimming to a bar-aligned zero crossing in an editor and exporting as WAV or OGG, because MP3 pads silence and will click at the loop point. Nothing is sampled, so nothing needs clearing.
- The stem answer given first rather than buried in a footnote
- Eight named decisions that make any beat prompt predictable
- The half-time convention, which is why slow beats usually go wrong
- Instrumental or fully sung, from the same prompt box
- Honest gaps: no stems, no WAV, no BPM or key sliders, no loop export
Beat Prompts Worth Copying
Each names tempo with a feel, places the drums, and says what the low end is doing.
Half-time trap
“Instrumental beat at 142 BPM with a half-time feel, snare landing on beat three only, sparse syncopated kick, hi-hats running sixteenths with occasional triplet rolls, booming sustained 808 under a dark two-note piano figure, plenty of space and nothing else playing”
Swung boom bap
“Instrumental beat at 92 BPM with a light swing and unquantised placement, hard acoustic kick and a cracking snare on two and four, hats on straight eighths, dusty sampled soul chords with audible sampler grit, upright bass, no 808 anywhere”
Four-on-the-floor
“Instrumental beat at 124 BPM, four-on-the-floor kick with an open hat on the offbeats, clap layered on two and four, sixteenth-note closed hats, rolling synth bassline locked to the kick, filtered riser into each new section”
Broken breakbeat
“Instrumental beat at 172 BPM, broken breakbeat pattern with the snare displaced off the grid, heavy sub bass sitting well below everything, sparse atmospheric pad, occasional reversed cymbal, rolling and restless with no four-on-the-floor kick”
Sparse and slow
“Instrumental beat at 76 BPM, kick and rimshot only with almost nothing else, hats entering for a few bars at a time then dropping out, deep round sub bass playing long held notes, enormous amounts of space, restrained and patient”
Dembow groove
“Instrumental beat at 96 BPM built on a dembow pattern, kick with a syncopated snare answering it in the same bar, tight shaker on sixteenths, warm synth bass, bright percussive top line, danceable and repetitive”
Who Makes Beats Here
Writers & rappers
A finished bed to write over, with no vocal in the way.
Reels & shorts creators
Original beats with no copyright claim attached.
Video editors
Instrumentals that clear without a sample to license.
Anyone testing an idea
A quick reference bounce before committing to a session.
What You Get
A finished beat
Stereo MP3, near three minutes, mixed and bounced.
Lyrics if you want them
Written, tagged and editable before anything is performed.
Download on paid plans
Full commercial rights, no attribution, no expiry.
Free share link
Stream it and send it before spending a download.
Frequently Asked Questions
Starting with stems, because that is the honest first question for this category.
Does it export stems?
No, and since almost every tool ranking on this search leads with stem export, that deserves to be the first thing you read rather than a footnote. You get a finished stereo MP3 — a bounced mix, not separated drum, bass and melody tracks — and there is no WAV either. If your plan is to drop the parts into a DAW and rebuild the arrangement, a stem-exporting generator is genuinely the right tool and this is not it. This suits you if you want a finished instrumental to write over, rap over, sing over or drop under a video, where a mixed track is what you wanted anyway.
How do I describe a beat so I get what I pictured?
Make the six or seven decisions a producer would make, in one sentence. Tempo and whether it is felt straight or half-time. What the kick is doing — four-on-the-floor, syncopated, or sparse. Where the snare or clap lands, on two and four or on beat three. What subdivision the hats run at, eighths, sixteenths or triplets. Whether it swings or sits on a rigid grid. What the bass is, an acoustic kick-driven low end, a synth bassline, a sustained 808 or one that slides. Say those and the result is predictable; say hard-hitting and it will not be.
Why does my slow beat sound like it is plodding?
Almost always because you asked for the felt tempo instead of the written one. Trap and drill are written around 130 to 150 BPM but felt at roughly half that, because the snare lands on beat three rather than on two and four — that half-time feel is what makes them sound unhurried while the hi-hats skitter along on top. Ask for 70 BPM directly and you get something genuinely slow and lifeless. Ask for 140 BPM with a half-time feel and you get what you actually pictured. Boom bap is the exception: it really is slow, at 85 to 95 with a light swing.
Can I set the BPM and key exactly?
Not as controls. There are no sliders here, so tempo and key are written into the prompt as words and interpreted rather than locked. Naming a number does steer it, especially when it comes with a feel, which is why every example on this page reads like 140 BPM with a half-time feel rather than a bare figure. If you need a beat at an exact tempo to sit alongside stems in an existing session, several competitors expose real tempo and key controls and that is a fair reason to pick one of them.
Can I upload a sample or a vocal to build the beat around?
No. There is no audio input of any kind — no sample upload, no beat-from-audio, no stem separation, no building around a vocal you already have. Everything starts from a written description. The compensating advantage is that nothing is sampled from an existing record, so a finished beat has no clearance attached to it and no third-party rights holder, which matters if you intend to release or monetise what you make over it.
Can I get vocals on the beat, or is it instrumental only?
Either, and this is where the tool differs most from the instrumental-only beat makers on this search. Ask for an instrumental and the lyric stage is skipped entirely and you get the beat alone. Ask for a song and lyrics are written for you, shown as an editable sheet before anything is performed, and then sung or rapped by a male or female vocalist. One vocal per generation, so no doubled ad-libs and no feature verse in a second voice. Most people wanting a beat want the instrumental, so say so explicitly, since a prompt that does not mention vocals can go either way.
Is the beat loopable?
Not as an export. Tracks land near three minutes with no duration control and no loop-point export, and the output being MP3 makes seamless looping harder still — MP3 encoders pad a small amount of silence onto the start and end of a file, which is exactly what produces the audible click at a loop point. If you need a loop, take the track into an editor, trim to a bar-aligned section that begins and ends at a zero crossing, and export it as WAV or OGG. That is a normal step rather than a workaround, but it is a step.
Is it free, and can I sell music made over these beats?
15 credits on signup with no card, enough for one complete beat, plus free streaming and a public share link. Downloading and commercial use need a paid plan from $15 a month for 250 credits, and that licence is full commercial with no attribution and no expiry. There is no third-party rights holder in the recording, so releasing a song you wrote over one of these is covered, with no sample to clear and no producer split. Credits refund automatically if a generation fails.
More Beat & Genre Tools
Same studio, same credits — these apply the same eight decisions to a style.
Place The Snare.
Two and four, or beat three on its own. That single choice decides whether it drives or drags. 15 credits, no card.
